ChumbyNative

This is an Actionscript 2 file which lists the various ASnative extensions to the Flash Lite player.

Note that some of this will likely change as an official mechanism for extending the player is created and documented by Adobe.

Many of these ASnatives are available only to the "master" instance, typically the Control Panel.

class com.chumby.ChumbyNative {	//	// file operations //	static var _getFile:Function = _global.ASnative(5,50); // (path:String):String static var _putFile:Function = _global.ASnative(5,51); // (path:String,data:String) static var _backtick:Function = _global.ASnative(5,52); // (path:String):String static var _fileExists:Function = _global.ASnative(5,53); // :Number static var FILE_NOT_FOUND:Number = 0; static var FILE_FOUND:Number = 1; static var _fileSize:Function = _global.ASnative(5,54); // (path:String):Number static var _unlink:Function = _global.ASnative(5,55); // (path:String):Void //	// directories //	static var _getDirectoryEntry = _global.ASnative(5,320); // (o:Object,path:String,index:Number):Number static var DIRECTORY_ENTRY_INVALID_PATH:Number = -1; static var DIRECTORY_ENTRY_INVALID_INDEX:Number = 0; static var DIRECTORY_ENTRY_SUCCESS:Number = 1; // returns properties in o:	// _path:String; // full path // _isDirLink:Boolean; // true if. or .. // _name:String; // file or dir name // _type:Number; // entry type // _inode:Number; // inode number // _mode:Number; // file access mode // _isDir:Boolean; // true if directory // _isFile:Boolean; // true if file // _isSymLink:Boolean; // true if symbolic link // _isChar:Boolean; // true if a character device // _isBlock:Boolean; // true if block device // _size:Number; // dir or file size in bytes // _blockSize:Number; // size of blocks if block device // _lastModified:Number; // timestamp for last modification // _deviceId:Number; // id of device on which the file resides //	// touchscreen //	static var _rawX:Function = _global.ASnative(5,10); // :Number static var _rawY:Function = _global.ASnative(5,11); // :Number static var _setCalibration:Function = _global.ASnative(5,12); // (xoffset:Number,xscale:Number,yoffset:Number,yscale:Number) static var _writeCalibration:Function = _global.ASnative(5,13); // :Void static var _getTouchClick:Function = _global.ASnative(5,43); // :Number static var _setTouchClick:Function = _global.ASnative(5,44); // (doClick:Number):Void static var TOUCHCLICK_OFF:Number = 0; static var TOUCHCLICK_ON:Number = 1; //	// keyboard //	static var _getKeyboardEventMask:Function = _global.ASnative(5,90); // :Number static var _setKeyboardEventMask:Function = _global.ASnative(5,92); // (mask:Number):Void static var _hasKeyboard:Function = _global.ASnative(5,91); // :Number static var KEYBOARD_EVENT_MASK_KEYBOARD:Number = 1; static var KEYBOARD_EVENT_MASK_MEDIA:Number = 2; static var KEYBOARD_EVENT_MASK_ALL:Number = 3; static var _keyboardGetScanCode:Function = _global.ASnative(5,93); // :Number static var KEYBOARD_SCAN_MASK_SHIFT:Number = 0x0100; static var KEYBOARD_SCAN_MASK_CTRL:Number = 0x0200; static var KEYBOARD_SCAN_MASK_ALT:Number = 0x0400; static var KEYBOARD_SCAN_MASK_CAPS_LOCK:Number = 0x0800; static var KEYBOARD_SCAN_MASK_NUM_LOCK:Number = 0x1000; static var KEYBOARD_SCAN_MASK_LEFT:Number = 0x2000; static var KEYBOARD_SCAN_MASK_RIGHT:Number = 0x4000; static var _keyboardGetString:Function = _global.ASnative(5,93); // (cooked:Number,maxChars:Number):String static var _getKeyEventOfferMask:Function = _global.ASnative(5,98); // :Number static var _setKeyEventOfferMask:Function = _global.ASnative(5,99); // (n:Number):Void static var KEYBOARD_OFFER_MASK_ENABLED:Number = 1; static var KEYBOARD_OFFER_MASK_DISABLED:Number = 0; //	// mouse //	static var _getMouseButtonState:Function = _global.ASnative(5,94); // :Number static var MOUSE_LEFT_BUTTON_MASK:Number = 1; static var MOUSE_MIDDLE_BUTTON_MASK:Number = 2; static var MOUSE_RIGHT_BUTTON_MASK:Number = 4; static var MOUSE_LEFT_SIDE_BUTTON_MASK:Number = 8; static var MOUSE_RIGHT_SIDE_BUTTON_MASK:Number = 16; static var _getNextMouseEvent:Function = _global.ASnative(5,95); // :Number static function _mouseEventType(event:Number):Number { return (event>>24) & 0xff; }	static function _mouseEventValue(event:Number):Number { return (event>>16) & 0xff; }	static var MOUSE_EVENT_TYPE_WHEEL:Number = 8; static var MOUSE_EVENT_TYPE_MOVE:Number = 2; static var MOUSE_EVENT_TYPE_BUTTON:Number = 1; static function _mouseEventCode(event:Number):Number { return event & 0xffff; }	//	// gamepad //	static var _getGamepadState:Function = _global.ASnative(5,96); // :Number static var _getNextGamepadEvent:Function = _global.ASnative(5,97); // :Number //	// speaker //	static var _getSpeakerMute:Function = _global.ASnative(5,17); // :Number static var _setSpeakerMute:Function = _global.ASnative(5,18); // (mute:Number):Void static var SPEAKER_UNMUTED:Number = 0; static var SPEAKER_MUTED:Number = 1; //	// headphone jack //	static var _headphonesIn:Function = _global.ASnative(5,38); // :Number static var HEADPHONE_OUT:Number = 0; static var HEADPHONE_IN:Number = 1; //	// LCD mute (HW 3.5, 3.6, 3.7) //	static var _getLCDMute:Function = _global.ASnative(5,19); // :Number static var _setLCDMute:Function = _global.ASnative(5,20); // (mute:Number):Void static var LCD_ON:Number = 0; static var LCD_DIM:Number = 1; static var LCD_OFF:Number = 2; //	// LCD brightness (Ironforge HW 3.8 and later, Stormwind) //	static var _getLCDBrightness:Function = _global.ASnative(5,21); // :Number static var _setLCDBrightness:Function = _global.ASnative(5,22); // (brightness:Number):Void static var BRIGHTNESS_MIN:Number = 0; static var BRIGHTNESS_MAX:Number = 65536; //	// bend sensor //	static var _bent:Function = _global.ASnative(5,25); // :Number static var UNBENT:Number = 0; static var BENT:Number = 1; //	// accelerometer //	static var _accelerometer:Function = _global.ASnative(5,60); // (index:Number):Number static var ACCELEROMETER_VERSION:Number = 0; static var ACCELEROMETER_TIMESTAMP:Number = 1; static var ACCELEROMETER_CURRENT:Number = 2; static var ACCELEROMETER_CURRENT_X:Number = 2; static var ACCELEROMETER_CURRENT_Y:Number = 3; static var ACCELEROMETER_CURRENT_Z:Number = 4; static var ACCELEROMETER_AVERAGE:Number = 5; static var ACCELEROMETER_AVERAGE_X:Number = 5; static var ACCELEROMETER_AVERAGE_Y:Number = 6; static var ACCELEROMETER_AVERAGE_Z:Number = 7; static var ACCELEROMETER_IMPACT:Number = 8; static var ACCELEROMETER_IMPACT_X:Number = 8; static var ACCELEROMETER_IMPACT_Y:Number = 9; static var ACCELEROMETER_IMPACT_Z:Number = 10; static var ACCELEROMETER_IMPACT_TIME:Number = 11; static var ACCELEROMETER_IMPACT_HINTS:Number = 12; //	// DC Power //	static var _dcVolts:Function = _global.ASnative(5,16); // :Number static var _batteryVolts:Function = _global.ASnative(5,39); // :Number static var _powerSource:Function = _global.ASnative(5,41); // :Number static var POWER_SOURCE_BATTERY:Number = 0; static var POWER_SOURCE_EXTERNAL:Number = 1; //	// power management //	static var _powerDown:Function = _global.ASnative(5,40); // (when:Number[,secondsToPowerUp:Number]):Void static var POWER_DOWN_ON_EXIT:Number = 1; static var POWER_DOWN_NOW:Number = 2; //	// graphic overlay //	static var _setOverlayVisibility:Function = _global.ASnative(5,110); // (opacity0_255:Number):Void static var _getOverlayVisibility:Function = _global.ASnative(5,111); // :Number //	static var _setOverlayBlendingEnabled:Function = _global.ASnative(5,112); // (enabled:Number):Void static var _getOverlayBlendingEnabled:Function = _global.ASnative(5,113); // :Number static var OVERLAY_BLENDING_DISABLED:Number = 0; static var OVERLAY_BLENDING_ENABLED:Number = 1; //	static var _setOverlayChromaBlendingEnabled:Function = _global.ASnative(5,114); // (enabled:Number):Void static var _getOverlayChromaBlendingEnabled:Function = _global.ASnative(5,115); // :Number static var OVERLAY_CHROMA_BLENDING_DISABLED:Number = 0; static var OVERLAY_CHROMA_BLENDING_ENABLED:Number = 1; //	static var _setOverlayChromaBlendColor:Function = _global.ASnative(5,116); // (rrggbb:Number):Void static var _getOverlayChromaBlendColor:Function = _global.ASnative(5,117); // :Number //	// display buffers //	static var _setDisplay:Function = _global.ASnative(5,83); // (index:Number):Void static var _getDisplay:Function = _global.ASnative(5,88); // :Number static var DISPLAY_MAIN:Number = 0; static var DISPLAY_OVERLAY:Number = 1; //	// display updates (FW 1.7 or later) //	static var _enableMasterUpdates:Function = _global.ASnative(5,118); // (enable:Boolean):Void static var _enableSlaveUpdates:Function = _global.ASnative(5,119); // (enable:Boolean):Void //	// screen dimensions (FW 1.7 or later) //	static var _getScreenWidth:Function = _global.ASnative(5,200); // :Number static var _getScreenHeight:Function = _global.ASnative(5,201); // :Number //	// events //	static var _routeUIEvents:Function = _global.ASnative(5,82); // (mask:Number):Void static var ROUTE_UI_EVENTS_NONE:Number = 0; static var ROUTE_UI_EVENTS_MASTER:Number = 1; static var ROUTE_UI_EVENTS_SLAVE:Number = 2; static var ROUTE_UI_EVENTS_BOTH:Number = 3; //	// master/slave //	static var _setSlaveVar:Function = _global.ASnative(5,80); // (varName:String, value:String):Void static var _getSlaveVar:Function = _global.ASnative(5,81); // (varName:String):String //	static var _startSlave:Function = _global.ASnative(5,84); // (path:String,params:Object):Number static var _stopSlave:Function = _global.ASnative(5,85); // (id:Number):Void static var _pauseResumeSlave:Function = _global.ASnative(5,86); static var SLAVE_RESUME:Number = 0; static var SLAVE_PAUSE:Number = 1; static var _getDefaultSlaveInstance:Function = _global.ASnative(5,87); // => id	static var _getSlaveLoadStatus:Function = _global.ASnative(5,89); // :Number static var SLAVE_LOAD_STATUS_INITIAL:Number = 0; static var SLAVE_LOAD_STATUS_DOWNLOADING:Number = 1; static var SLAVE_LOAD_STATUS_VALIDATING:Number = 2; static var SLAVE_LOAD_STATUS_SETTING_BUFFER:Number = 3; static var SLAVE_LOAD_STATUS_PLAYING:Number = 4; static var SLAVE_LOAD_STATUS_DOWNLOAD_FAILED:Number = -1; static var SLAVE_LOAD_STATUS_DOWNLOAD_TIMED_OUT:Number = -2; static var SLAVE_LOAD_STATUS_VALIDATION_FAILED:Number = -3; static var SLAVE_LOAD_STATUS_SET_BUFFER_FAILED:Number = -4; static var SLAVE_LOAD_STATUS_ACTIONSCRIPT_TIMEOUT:Number = -5; //	// slave mouse events (FW 1.7 or later) //	static var _slaveMouseDown:Function = _global.ASnative(5,330); // (x:Number,y:Number):Void static var _slaveMouseMove:Function = _global.ASnative(5,331); // (x:Number,y:Number):Void static var _slaveMouseUp:Function = _global.ASnative(5,332); // (x:Number,y:Number):Void //	// slave privileges (FW 1.7 or later) //	static var _grantTempSlavePrivileges:Function = _global.ASnative(5,360); // (x:Number):Void static var _revokeTempSlavePrivileges:Function = _global.ASnative(5,361); // (x:Number):Void static var _grantSlavePrivileges:Function = _global.ASnative(5,362); // (x:Number):Void static var _revokeSlavePrivileges:Function = _global.ASnative(5,363); // (x:Number):Void static var PRIVILEGES_VOLUME:Number = 0x0001; static var PRIVILEGES_AUDIO_PLAYER:Number = 0x0002; static var PRIVILEGES_BRIGHTNESS:Number = 0x0004; static var PRIVILEGES_POWER:Number = 0x0008; static var PRIVILEGES_GET_FILE:Number = 0x0010; static var PRIVILEGES_PUT_FILE:Number = 0x0020; static var PRIVILEGES_BACKTICK:Number = 0x0040; static var PRIVILEGES_FILEINFO:Number = 0x0080; static var PRIVILEGES_UNLINK:Number = 0x0100; static var PRIVILEGES_CACHE_CONTROL:Number = 0x0200; static var PRIVILEGES_OVERLAY_BLENDING:Number = 0x0400; static var PRIVILEGES_OVERLAY_CHROMA:Number = 0x0800; static var PRIVILEGES_MEDIA_PLAYER:Number = 0x1000; static var PRIVILEGES_FORCE_RESTART:Number = 0x2000; static var PRIVILEGES_TIME:Number = 0x4000; static var PRIVILEGES_PIPE:Number = 0x8000; static var PRIVILEGES_ALL:Number = 0xFFFF; //	// restarting //	static var _exitOpportunity:Function = _global.ASnative(5,120); // :Void static var _secondsBeforeRestart:Function = _global.ASnative(5,121); // :Number static var _restartNow:Function = _global.ASnative(5,122); // :Void //	// cache //	static var _expireCache:Function = _global.ASnative(5,100); // static var _expireCacheFiltered:Function = _global.ASnative(5,101); // (filter:String):Void //	// time //	static var _setTimeZone:Function = _global.ASnative(103,321); // (timezone:String):Void static var _getTimeZone:Function = _global.ASnative(103,320); // :String //	static var _setSystemTime:Function = _global.ASnative(103,322); // (time:Number):Void //	// audio settings (requires firmware >= 1.6) //	static var _getSystemVolume:Function = _global.ASnative(5,180); // :Number static var _setSystemVolume:Function = _global.ASnative(5,181); // (volume:Number):Void static var _getSystemBalance:Function = _global.ASnative(5,182); // :Number static var _setSystemBalance:Function = _global.ASnative(5,183); // (balance:Number):Void static var _getSystemMute:Function = _global.ASnative(5,184); // :Number static var _setSystemMute:Function = _global.ASnative(5,185); // (mute:Number):Void static var AUDIO_VOLUME_MIN:Number = 0; static var AUDIO_VOLUME_MAX:Number = 100; static var AUDIO_BALANCE_LEFT:Number = -100; static var AUDIO_BALANCE_RIGHT:Number = 100; static var AUDIO_BALANCE_MIDDLE:Number = 0; static var AUDIO_MUTE_OFF:Number = 0; static var AUDIO_MUTE_ON:Number = 1; //	// external audio player //	static var _getAudioPlayerPID:Function = _global.ASnative(5,130); // :Number static var _getAudioPlayerState:Function = _global.ASnative(5,131); // :Number static var AUDIO_PLAYER_IDLE:Number = -1; static var AUDIO_PLAYER_PAUSED:Number = 0; static var AUDIO_PLAYER_PLAYING:Number = 1; static var _pauseAudioPlayer:Function = _global.ASnative(5,132); static var _resumeAudioPlayer:Function = _global.ASnative(5,133); static var _stopAudioPlayer:Function = _global.ASnative(5,134); static var _getAudioPlayerTrackAttributes:Function = _global.ASnative(5,135); // :String //	// pipe functions //	static var _pipeDaemon:Function = _global.ASnative(5,190); // (command:String):Object static var _pipeOpen:Function = _global.ASnative(5,191); // (command:String[,mode:String]):Object static var _pipeSetInput:Function = _global.ASnative(5,192); // (handle:Object,listener:String):Void static var _pipeRead:Function = _global.ASnative(5,193); // (handle:Object):String static var _pipeWrite:Function = _global.ASnative(5,194); // (handle:Object,s:String):Void static var _pipeClose:Function = _global.ASnative(5,195); // (handle:Object):Void //	// crypto functions //	static var _base64Encode:Function = _global.ASnative(5,160); // (raw:String):String static var _base64Decode:Function = _global.ASnative(5,161); // (encoded:String):String static var _md5Sum:Function = _global.ASnative(5,162); // (s:String):String static var _blowfishEncrypt:Function = _global.ASnative(5,163); // (plain:String,key:String[,mode:String]):String static var _blowfishDecrypt:Function = _global.ASnative(5,164); // (crypto:String,key:String[,mode:String]):String //	// image quality (FW 1.7 or later) //	static var _getBitmapSmoothing:Function = _global.ASnative(5,300); // :Number static var _setBitmapSmoothing:Function = _global.ASnative(5,301); // (smoothing:Number):Void static var BITMAP_SMOOTHING_OFF:Number = 0; static var BITMAP_SMOOTHING_ON:Number = 1; //	// network timeouts (FW 1.7 or later) //	static var _getNetworkConnectTimeout:Function = _global.ASnative(5,172); // :Number static var _setNetworkConnectTimeout:Function = _global.ASnative(5,173); // (seconds:Number):Void static var _getNetworkTimeout:Function = _global.ASnative(5,174); // :Number static var _setNetworkTimeout:Function = _global.ASnative(5,175); // (seconds:Number) //	// environment variables //	static var _getEnvironment:Function = _global.ASnative(5,205); // (name:String):String //	// gestalt (see https://internal.chumby.com/wiki/index.php/Flash_Enhancements#Gestalt_names) //	static var _getstalt:Function = _global.ASnative(5,170); // (key:String):Number //	// fscommand2 //	static var _fscommand2:Function = _global.ASnative(5,42); // simulate fscommand2

public static function chomp(s:String):String { while (s.length && (s.slice(-1)=='\n' || s.slice(-1)==' ')) { s = s.slice(0,-1); }		return s;	} public static function getFile(f:String):String { return chomp(_getFile(f)); }

public static function putFile(f:String,d):Void { _putFile(f,d+"\n"); }

public static function backtick(c:String):String { return chomp(_backtick(c)); }

public static function fileExists(c:String):Boolean { return ChumbyNative._fileExists(c)==ChumbyNative.FILE_FOUND; } }